PalToolkitv1.0.5 · Sep 29

Palworld passive skills list

Quick answer

Palworld 1.0.5 has 115 passive skills, ranked from -3 (harmful) to 5 (World Tree). The best are rank 4 rainbow passives such as Legend, Lucky and Swift. A Pal holds up to four, same-stat passives add together, and you get them by catching, breeding or implanting at the Pal Surgery Table.

Data: Palworld 1.0.5 game files (Steam build 25247047)Updated

All 115 passive skills
Demon’s Hand5+90% Work Speed, +15% SAN Drain and World Tree resources don't vanish when approached0
Dimensional Leap5+50% Move Speed, +15% Hunger Drain and World Tree resources don't vanish when approached0
God of Destruction5+40% Attack, +20% Defense, -50% Max Health and World Tree resources don't vanish when approached0
Hermit Sage5-50% SAN Drain, -20% Work Speed and World Tree resources don't vanish when approached0
Sanctified Meat Shield5+50% Defense, -30% Attack and World Tree resources don't vanish when approached0
Twin-Edged Holy Blade5+50% Attack, -30% Defense and World Tree resources don't vanish when approached0
World Tree's Bounty5-50% Hunger Drain, -20% HP and World Tree resources don't vanish when approached0
Babysitter4+30% Egg Production & Incubation (Breeding Farm)0
Demon God4+30% Attack and +5% Defense0
Diamond Body4+30% Defense, Immune to Flinch and Immune to Knockback0
Eternal Engine4+75% Max Stamina (Mounts)0
Eternal Flame4+30% Fire Damage and +30% Lightning Damage1
Heart of the Immovable King4-20% SAN Drain0
Heavily Armored4Immune to Explosions0
Idiosyncratic4+50% Pal & Player HP Regen, +25% Defense, Immune to Poison and Immune to Burn0
Immortality45% Lifesteal, +100% Pal HP Regen and +15% Attack0
Invader4+30% Dark Damage and +30% Dragon Damage1
King of the Waves4+50% Swim Speed0
Lavish Hospitality4+100% Drops0
Legend4+20% Attack, +20% Defense and +20% Move Speed6
Lightfooted4+1 Mounted Jump0
Lucky4+15% Attack, +15% Defense and +20% Work Speed0
Lunker4+20% Water Damage, +20% Ice Damage and +20% Defense1
Mastery of Fasting4-20% Hunger Drain0
Ranch Master4+2 Farming Level0
Remarkable Craftsmanship4+75% Work Speed0
Savior4+30% Neutral Damage and +30% Grass Damage1
Siren of the Void4+30% Dark Damage and +30% Ice Damage1
Sky Strider4+2 Mounted Jumps0
Swift4+30% Move Speed0
Vampiric45% Lifesteal and Works at Night0
Ace Swimmer3+40% Swim Speed0
Artisan3+50% Work Speed0
Burly Body3+20% Defense and Immune to Flinch0
Celestial Emperor3+30% Neutral Damage1
Diet Lover3-15% Hunger Drain0
Divine Dragon3+30% Dragon Damage1
Earth Emperor3+30% Earth Damage1
Farmhand3+1 Farming Level0
Ferocious3+20% Attack0
PassiveRankEffectInnate on
Flame Emperor3+30% Fire Damage1
Healing Coach3+5% Player HP Regen0
Ice Emperor3+30% Ice Damage1
Infinite Stamina3+50% Max Stamina (Mounts)0
Logging Foreman3+25% Player Logging Efficiency0
Lord of Lightning3+30% Lightning Damage1
Lord of the Sea3+30% Water Damage1
Lord of the Underworld3+30% Dark Damage2
Mine Foreman3+25% Player Mining Efficiency0
Motivational Leader3+25% Player Work Speed0
Noble3+5% Sell Value0
Philanthropist3+100% Breeding Speed (Breeding Farm)0
Reload Master3+4% Player Reload Speed0
Runner3+20% Move Speed0
Serenity3-30% Skill Cooldown and +10% Attack0
Service-Minded3+50% Drops0
Spirit Emperor3+30% Grass Damage1
Stronghold Strategist3+10% Player Defense0
Vanguard3+10% Player Attack0
Wellness Watcher3-5% Player Stamina Use0
Whopper3+5% Water Damage, +5% Ice Damage and +5% Defense0
Workaholic3-15% SAN Drain0
Heavyweight2+20% Defense and Immune to Knockback19
Musclehead2+30% Attack and -50% Work Speed0
Abnormal1-10% Neutral Damage Taken1
Aggressive1+10% Attack and -10% Defense0
Blood of the Dragon1+10% Dragon Damage0
Botanical Barrier1-10% Grass Damage Taken0
Brave1+10% Attack0
Capacitor1+10% Lightning Damage0
Cheery1-10% Dark Damage Taken0
Coldblooded1+10% Ice Damage0
Conceited1+10% Work Speed and -10% Defense0
Dainty Eater1-10% Hunger Drain0
Dragonkiller1-10% Dragon Damage Taken0
Earthquake Resistant1-10% Earth Damage Taken0
Fine Furs1+3% Sell Value0
Fit as a Fiddle1+25% Max Stamina (Mounts)0
Fragrant Foliage1+10% Grass Damage0
Hard Skin1+10% Defense4
PassiveRankEffectInnate on
Heated Body1-10% Ice Damage Taken0
Hooligan1+15% Attack and -10% Work Speed2
Hydromaniac1+10% Water Damage0
Impatient1-15% Skill Cooldown0
Insomnia1Works at Night0
Insulated Body1-10% Lightning Damage Taken0
Masochist1+15% Defense and -15% Attack0
Nimble1+10% Move Speed0
Otherworldly Cells1+10% Attack, -15% Fire Damage Taken and -15% Lightning Damage Taken3
Positive Thinker1-10% SAN Drain0
Power of Gaia1+10% Earth Damage0
Pyromaniac1+10% Fire Damage0
Sadist1+15% Attack and -15% Defense1
Serious1+20% Work Speed0
Sleek Stroke1+30% Swim Speed0
Spirit of Zen1+10% Neutral Damage0
Suntan Lover1-10% Fire Damage Taken0
Veil of Darkness1+10% Dark Damage0
Waterproof1-10% Water Damage Taken0
Work Slave1+30% Work Speed and -30% Attack0
Clumsy-1-10% Work Speed0
Coward-1-10% Attack1
Downtrodden-1-10% Defense0
Easygoing-1+15% Skill Cooldown0
Glutton-1+10% Hunger Drain1
Mercy Hit-1Leaves Targets at 1 HP (Pacifist)0
Night Owl-1Naps by Day (Nocturnal)0
Shabby-1-10% Sell Value0
Sickly-1-25% Max Stamina (Mounts)0
Unstable-1+10% SAN Drain0
Bottomless Stomach-2+15% Hunger Drain0
Destructive-2+15% SAN Drain0
Brittle-3-20% Defense0
Pacifist-3-20% Attack0
Slacker-3-30% Work Speed0

Most searched passive skills

Sources

About this list

Passive skills are the biggest single upgrade you can give a Pal, and the main reason players breed. This list has every passive in Palworld 1.0 with its exact effect, its rank, whether it can be implanted and which Pals carry it naturally. Ranks run from -3 for the worst negatives to 4 for the rainbow tier, and 1.0 added a rank 5 group of World Tree passives: very strong, each with a real drawback, and each stops World Tree resources from vanishing. Effects on the same stat add together, so +20% Attack and +30% Attack give +50%. A Pal can hold four passives and can't have the same one twice. To get them onto your Pal, breed them down from parents (see our inheritance guide), or implant them at the Pal Surgery Table if you own the implant. Legend and Lucky can't be implanted and don't appear as random breeding rolls, so they have to come from a parent that already has them.

Next step: get the child of any two Pals, every parent combo and the shortest breeding path in the Palworld breeding calculator.

Frequently asked questions

#
What are the best passive skills in Palworld 1.0?

For combat, Legend, Lucky, Demon God and Ferocious or Musclehead. For work, Remarkable Craftsmanship, Artisan, Lucky and Serious. For mounts, Swift, Runner, Nimble and Eternal Engine or Infinite Stamina.

Do passive skills stack?

Yes, effects on the same stat add together. A Pal can hold four passives but not the same one twice.

How many passive skills can a Pal have?

Four.

Can you remove or change passive skills?

Yes, at the Pal Surgery Table (Technology Level 38), which replaces a passive with an implanted one for 50,000 Gold. Or breed a new Pal without the bad passive.

Which passive skills can be bought?

Implants for Artisan, Musclehead, Burly Body and four player-support passives from the Bounty Officer, and Infinite Stamina, Runner, Serenity and four others from the Arena Merchant.

What are rainbow passive skills?

Rank 4 passives with strong, drawback-free effects, such as Legend, Lucky, Swift, Demon God and Diamond Body. The five mutation-only passives are also rank 4.