Passive skill · rank 1
Abnormal (passive skill)
Abnormal (a rank 1 passive) grants -10% Neutral Damage Taken. Passives are inherited from parents during breeding, so once one Pal has Abnormal you can spread it across your team (it can't be implanted). 1 Pal always have it: Lovander.
Data: Palworld 1.0.5 game files (Steam build 25247047)Updated
Effect
- Rank
- 1
- Effect
- -10% Neutral Damage Taken
- Innate on
- 1 Pal
- Surgery implant
- no
10% decrease in incoming Neutral damage.
Pals that always have Abnormal
| Pal | Elements | Combi rank |
|---|---|---|
| 2,090 |
Other passives of the same rank
How to get Abnormal
Children inherit passives from both parents, so the reliable way to get Abnormal is to breed it onto the Pal you want: pick the parents in the Palworld breeding calculator, then check the chance with the passive odds tool. Start from a Pal that always has it, such as Lovander.
Frequently asked questions
#What does Abnormal do in Palworld?
-10% Neutral Damage Taken. It is a rank 1 passive.
Does Abnormal stack with other passives?
Passive effects on different stats simply apply together. Passives that raise the same stat add up, so Abnormal stacks with other passives that change neutral_damage_taken. A Pal still holds at most four passives, and it can't have the same passive twice.
How do I get Abnormal on my Pal?
It can also appear as a random roll on a bred child. You can also breed it down from any Pal that has it (it can't be implanted).