Passive skill · rank -1
Easygoing (passive skill)
Easygoing is a negative passive in Palworld 1.0.5: +15% Skill Cooldown. It is a mild negative (rank -1). Avoid breeding with parents that carry it, because a child can inherit bad passives as easily as good ones. A Pal can hold up to four passive skills.
Data: Palworld 1.0.5 game files (Steam build 25247047)Updated
Effect
- Rank
- -1
- Effect
- +15% Skill Cooldown
- Innate on
- 0 Pals
- Surgery implant
- no
Active skill cooldown extension -15%.
Other passives of the same rank
How to get Easygoing
Children inherit passives from both parents, so the reliable way to get Easygoing is to breed it onto the Pal you want: pick the parents in the Palworld breeding calculator, then check the chance with the passive odds tool.
Frequently asked questions
#What does Easygoing do in Palworld?
+15% Skill Cooldown. It is a mild negative (rank -1).
Does Easygoing stack with other passives?
Passive effects on different stats simply apply together. A Pal still holds at most four passives, and it can't have the same passive twice.
How do I get rid of Easygoing?
Breed it out: pair parents that don't have Easygoing and keep children that didn't inherit it. The Pal Surgery Table can also rewrite a Pal's passives.