Passive skill · rank 4
Idiosyncratic (passive skill)
Idiosyncratic is a rank 4 (rainbow) passive in Palworld 1.0.5: +50% Pal & Player HP Regen, +25% Defense, Immune to Poison and Immune to Burn. Like every passive, it can be passed to a child through breeding, and a Pal holds up to four passives. It never appears as a random roll, so it has to come from a parent.
Data: Palworld 1.0.5 game files (Steam build 25247047)Updated
Effect
- Rank
- 4
- Effect
- +50% Pal & Player HP Regen, +25% Defense, Immune to Poison and Immune to Burn
- Innate on
- 0 Pals
- Surgery implant
- yes
Pal and Player Auto Health Regeneration Rate +50%; Defense +25%; Immune to Poison Damage; Immune to Burn Damage.
Notes
Mutation-only: +50% health regeneration, +25% Defense, immune to poison and burns. It didn't activate correctly until patch 1.0.4.
Other passives of the same rank
Other passives for health regeneration
How to get Idiosyncratic
Children inherit passives from both parents, so the reliable way to get Idiosyncratic is to breed it onto the Pal you want: pick the parents in the Palworld breeding calculator, then check the chance with the passive odds tool.
Frequently asked questions
#What does Idiosyncratic do in Palworld?
+50% Pal & Player HP Regen, +25% Defense, Immune to Poison and Immune to Burn. It is a rank 4 (rainbow) passive.
Does Idiosyncratic stack with other passives?
Passive effects on different stats simply apply together. Passives that raise the same stat add up, so Idiosyncratic stacks with other passives that change Defense. A Pal still holds at most four passives, and it can't have the same passive twice.
How do I get Idiosyncratic on my Pal?
Breed it in from a parent that already has Idiosyncratic, or implanting it at the Pal Surgery Table. It never appears as a random roll, so it has to come from a parent.