Active skill · Electric
Flash Charge (active skill)
In Palworld 1.0.5, Flash Charge hits for 500 power (Electric) and recharges in 24 seconds. Azurmane learns it at level 45, and 1 Pal has it in their move list in total. Per second of cooldown it delivers about 20.8 power, a handy way to compare skills.
Data: Palworld 1.0.5 game files (Steam build 25247047)Updated
Skill data
- Element
- Electric
- Power
- 500
- Cooldown
- 24 s
- Power / s
- 20.8
- Learned by
- 1 Pal
- Skill Fruit
- no
Pals that learn Flash Charge
| Pal | Elements | Level |
|---|---|---|
| 45 |
Other Electric skills
Next step: get the child of any two Pals, every parent combo and the shortest breeding path in the Palworld breeding calculator.
Frequently asked questions
#Which Pals learn Flash Charge?
1 Pal learns it by levelling: Azurmane (Lv 45). The table above has the full list with levels.
Is Flash Charge a good skill?
Compare power per second of cooldown: Flash Charge gives about 20.8. Skills of your Pal's own element also deal more damage, so Flash Charge is best on Electric Pals.
Can Flash Charge be passed on by breeding?
No. Flash Charge is flagged as not inheritable, so a child won't get it from its parents. It has to learn it itself.