Active skill · Ground
Jumping Stinger (active skill)
In Palworld 1.0.5, Jumping Stinger hits for 350 power (Ground) and recharges in 16 seconds. Menasting Terra learns it at level 30, and 2 Pals have it in their move list in total. That works out to about 21.9 power per second of cooldown.
Data: Palworld 1.0.5 game files (Steam build 25247047)Updated
Skill data
- Element
- Ground
- Power
- 350
- Cooldown
- 16 s
- Power / s
- 21.9
- Learned by
- 2 Pals
- Skill Fruit
- no
Pals that learn Jumping Stinger
| Pal | Elements | Level |
|---|---|---|
| 30 | ||
| 35 |
Other Ground skills
Next step: get the child of any two Pals, every parent combo and the shortest breeding path in the Palworld breeding calculator.
Frequently asked questions
#Which Pals learn Jumping Stinger?
2 Pals learn it by levelling: Menasting Terra (Lv 30) and Menasting (Lv 35). The table above has the full list with levels.
Is Jumping Stinger a good skill?
Compare power per second of cooldown: Jumping Stinger gives about 21.9. Skills of your Pal's own element also deal more damage, so Jumping Stinger is best on Ground Pals.
Can Jumping Stinger be passed on by breeding?
No. Jumping Stinger is flagged as not inheritable, so a child won't get it from its parents. It has to learn it itself.